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Advanced 3D Design Techniques in Blender 4.2

Advanced 3D Design Techniques in Blender 4.2

In this 3-hour course, participants will learn how to utilize Blender’s core features with AI-powered tools to create simple 3D models, generate textures, and render scenes. It is suitable for beginner and intermediate 3D artists looking to explore how AI accelerates the 3D creation process.

Course Goals:

  1. Understand the role of AI in Blender
  2. Learn Blender's essential tools and functions
  3. Create simple models using AI-powered tools
  4. Apply AI-generated textures and materials
  5. Set up and render a complete 3D scene

1. Introduction to AI in Blender

  • Goal: Understand how AI assists in the 3D design process.
  • Content: Overview of AI integration in Blender.


2. Blender Basics

  • Goal: Familiarize with Blender's interface and basic operations.
  • Content: Explore UI, object creation, and transformations.


3. AI Model Generation

  • Goal: Create a simple model using AI tools.
  • Content: Generate models from text descriptions or templates.


4. AI-Generated Textures and Materials

  • Goal: Generate and apply AI-driven textures.
  • Content: Use AI tools to create materials (e.g., wood, metal).


5. Rendering the Final Scene

  • Goal: Set up lighting, camera angles, and render the scene.
  • Content: Use Blender’s Cycles/Eevee renderer with AI denoising.

By the end of the course, participants will:

  1. Understand AI’s role in 3D design.
  2. Be proficient in basic Blender functions.
  3. Create basic models and textures with AI.
  4. Render a complete scene using Blender’s rendering tools.

Course Duration: 180 minutes

Course Structure

Time Module Description Activities
09:00 - 09:20 Introduction to AI in Blender Overview of AI technology in 3D creation and Blender's capabilities. Introduction to AI, discussion on how it assists with 3D design in Blender.
09:20 - 09:40 Blender Basics A walkthrough of Blender's UI and basic functionality: view navigation, object creation, and basic transformations. Hands-on: Participants will explore Blender’s interface, create basic shapes, and practice moving and scaling objects.
09:40 - 10:10 AI Model Generation Use AI to generate a simple model (e.g., a table or chair) by inputting text or using pre-built templates. Hands-on: Create a basic 3D model using AI-assisted tools.
10:10 - 10:20 Break 10-minute break Participants refresh and prepare for the next session.
10:20 - 10:50 AI-Generated Textures and Materials Learn how to generate and apply textures using AI-driven tools and fine-tune them for better realism. Hands-on: Create textures with AI tools and apply them to the model.
10:50 - 11:30 Rendering the Final Scene Set up lighting, camera angles, and use Blender’s Cycles or Eevee renderer. Apply AI-driven denoising features to finalize the scene. Hands-on: Set up and render the scene using Blender’s built-in rendering engine.
11:30 - 12:00 Q&A and Recap A summary of the session and open floor for questions. Review key concepts and discuss how to further explore Blender’s AI tools.

*** Change of courses content is subjected to change without prior notice. ***