Friday Nov 15 | Saturday Nov 16 | Sunday Nov 17 | |
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AM |
Other
08:30 - 09:30
Arrival of guests and participants
Other
Theater
09:30 - 09:45
Speech
Speaker:
CHI Presentation
Keynote
Theater
09:45 - 10:15
Blender Day Opening Keynote: The Far-Reaching Impact of Open Development
Keynote Speaker:
ENG Presentation
Roundtable
Theater
10:15 - 10:45
Can Open Source Software Widely Used in China?
Speakers:
ENG Presentation
Keynote
Theater
10:45 - 11:30
Blender Visual Effects Conceptualization Process and Case Studies of Actual Projects
Keynote Speaker:
CHI Presentation
Keynote
Classroom 1
10:50 - 11:30
Applications of Blender in Games, Products, and Animation
Keynote Speaker:
ENG Presentation
Keynote
Classroom 1
11:30 - 12:15
Creative Design in Blender - Traditional Style Rendering and Interactive Design
Keynote Speaker:
CHI Presentation
Keynote
Theater
11:30 - 11:45
One-Stop Teaching Platform: Blender Studio China
Keynote Speaker:
CHI Presentation
Keynote
Theater
11:45 - 12:15
全球创意文化IP发展机遇与挑战
Keynote Speaker:
CHI Presentation
Keynote
Theater
12:15 - 12:30
Blender CG Education – Case Sharing from K-12 to Vocational Training
Keynote Speaker:
CHI Presentation
Keynote
Classroom 1
12:15 - 12:30
Generating 3D Character Animations From Text Prompt
* Pan Liu will participate via video
Keynote Speaker:
CHI Presentation
|
Other
08:30 - 09:30
Arrival of guests and participants
Ceremony
Theater
09:15 - 09:45
Conference Opening Ceremony
Officiating Guests:
and Esteemed Guests CHI Presentation
Keynote
Theater
09:45 - 10:45
Opening Keynote of IAICC: The Three Major Technology Revolutions in Film
Keynote Speaker:
ENG Presentation
Roundtable
Theater
10:45 - 11:30
The Future of AI in Film and Television
Speakers:
ENG Presentation
Keynote
Theater
11:30 - 11:50
Procedural Textures and PCG Applications in Games
Keynote Speaker:
CHI Presentation
Keynote
Theater
11:50 - 12:10
A Next Dream: Limitless Potential of Digital Content with AI
Keynote Speaker:
CHI Presentation
Keynote
Theater
12:10 - 12:30
The Creation of Pange Panda IP and Attempts at AI Applications
Keynote Speaker:
CHI Presentation
Keynote
Theater
12:30 - 13:00
The Intersection of Artificial Intelligence and Creativity: Exploring the Applications of Large Language Models in Creative Writing
Keynote Speaker:
ENG Presentation
|
Other
08:30 - 09:30
Arrival of guests and participants
Keynote
Theater
09:30 - 10:15
Innovations and Applications of Large Multi-Modal Models
* Prof. Jun Zhu will participate via video
Keynote Speakers:
CHI Presentation
Roundtable
Theater
10:15 - 11:00
Examining Future Trends in Generative Content
Speakers:
CHI Presentation
Keynote
Theater
11:00 - 11:30
AI as Growth Engine of Global Entertainment and Media Industry
Keynote Speaker:
CHI Presentation
Keynote
Theater
11:30 - 12:00
New Era, New Game, New Finance
Keynote Speaker:
CHI Presentation
Keynote
Theater
12:00 - 12:30
AI Creation and Copyright: The Intersection of Law, Technology, and Creator Rights
Keynote Speaker:
CHI Presentation
Roundtable
Theater
12:30 - 13:00
How Can Artificial Intelligence Empower Businesses?
Speakers:
CHI&ENG Presentation
|
PM |
Other
12:30 - 13:15
Lunch break
Roundtable
Theater
13:15 - 14:15
Special Talk
Speakers:
ENG Presentation
Keynote
Classroom 1
14:00 - 14:45
Blender Project Workflow and Collaboration Sharing
Keynote Speaker:
CHI Presentation
Keynote
Theater
14:15 - 14:45
Making Blender More Popular in China - Solving Problems Thoroughly Through Technology Development
Keynote Speakers:
CHI Presentation
Keynote
Classroom 1
14:45 - 15:30
Blender 概念设定流程制作分享
Keynote Speaker:
CHI Presentation
Keynote
Theater
14:45 - 15:45
The Application of Blender in the TV Animation "D.W.M" & Technology Sharing
Keynote Speakers:
CHI Presentation
Other
Classroom 1
15:30 - 15:45
Break
Keynote
Classroom 1
15:45 - 16:30
Blender Line Drawing and Future Plans
Keynote Speaker:
CHI Presentation
Other
Theater
15:45 - 16:00
Break
Keynote
Theater
16:00 - 16:30
Blender and Cloud Services
Keynote Speaker:
CHI Presentation
Roundtable
Classroom 1
16:30 - 17:15
Blender Education: Making CG Accessible for All
Speakers:
CHI Presentation
Keynote
Theater
16:30 - 17:00
Applications of Blender in the Automotive Field
Keynote Speaker:
CHI Presentation
Keynote
Theater
17:00 - 17:45
The Path to Creative Realization For An Individual or A Small Team
Keynote Speaker:
CHI Presentation
Keynote
Classroom 1
17:15 - 17:45
How Interior Designers And Architects Can Be Smarter Using Blender
Keynote Speaker:
CHI Presentation
|
Other
13:00 - 14:30
Lunch break
Keynote
Theater
14:30 - 15:00
Building a Responsible AI Future: Ethics, Safety, and Governance in Education and Research
Keynote Speaker:
CHI Presentation
Keynote
Theater
15:00 - 15:30
Generative AI and AI Digital Humans: Illuminating the Path to Personal IP Creation and Elevating to New Heights in Online Marketing
Keynote Speaker:
CHI Presentation
Roundtable
Theater
15:30 - 16:00
Navigating the Opportunities and Risks of AI in Real Applications
Speakers:
CHI Presentation
Keynote
Theater
16:00 - 16:30
AI Empowering English Teaching: Comprehensive Improvement of Listening, Speaking, Reading, and Writing Skills
Keynote Speaker:
CHI Presentation
Other
Theater
16:30 - 17:00
Break
Ceremony
Theater
17:00 - 18:00
The First China Children's 3D Showcase Award Ceremony
Officiating Guests:
CHI&ENG Presentation
|
Other
13:00 - 14:30
Lunch break
Keynote
Theater
14:30 - 14:45
Setting A New Standard in CG Production
* Dr. Anthony F. Neoh will participate via video
Keynote Speaker:
CHI Presentation
Keynote
Theater
14:45 - 15:00
The Next Big Shift for Artists in the Entertainment Industry
* Wayne Kennedy will participate via video
Keynote Speaker:
ENG Presentation
Keynote
Theater
15:00 - 16:00
Storytelling in the Age of AI
Keynote Speaker:
ENG Presentation
Roundtable
Theater
16:00 - 16:45
Applications of AI in Animation
Speakers:
ENG Presentation
Other
Theater
16:45 - 17:00
Break
Roundtable
Theater
17:00 - 17:45
The Future of Cinema
Speakers:
ENG Presentation
Keynote
Theater
17:45 - 18:00
The Last Light
Keynote Speakers:
CHI Presentation
Keynote
Theater
18:00 - 18:15
Closing Keynote: Development Pathways of the Creative Industry and Artificial Intelligence
Keynote Speaker:
CHI Presentation
|
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Prof. Jun Zhu
Professor in the Department of Computer Science, Director of the Basic Research Center of the Institute of Artificial Intelligence at Tsinghua University, IEEE Fellow
Jun Zhu is a Professor in the Department of Computer Science and Director of the Basic Research Center of the Institute of Artificial Intelligence at Tsinghua University. He is mainly engaged in machine learning research and has published more than 100 papers in major international journals and conferences. He has led the team to develop the “Beads” deep probabilistic programming library, the “Heavenly Grant” reinforcement learning library, and the RealSafe adversarial attack and defense platform, and won all three tasks of the first “Adversarial Sample Attack and Defense Competition”, and won the “ViZ” and “ViBeat” competitions in the first international competition. Some of his algorithms have become the standard algorithms of mainstream open-source software FoolBox and CleverHans.
Tang Jiayu
Co-founder & CEO of Shengshu Technology, CCF大模型论坛常务委员
唐家渝,生数科技联合创始人兼CEO,人工智能副高级职称,CCF大模型论坛常务委员。曾任北京瑞莱智慧科技有限公司副总裁、腾讯优图实验室高级产品经理、TP-LINK手机事业部主管等职。本科和硕士就读于清华计算机系,师从孙茂松教授,研究方向为自然语言处理和信息可视化。获得发明专利授权20余项及中国专利优秀奖,出版普通高等教育国家级规划教材1本。主导研发的“安全可靠可控的新一代人工智能平台”于2021年世界互联网大会获评世界互联网领先科技成果。
Francesco Siddi
COO of Blender,
Producer & GM of Blender Studio
Currently the Chief Operating Officer at Blender, General Manager and Producer at Blender Studio. He has a professional background in industrial design and has made important contributions in 3D art and open source film projects.
Francesco Siddi is a key figure in the fields of 3D animation and open source filmmaking, best known for his work in the open source 3D creation software Blender. Over the years, he has participated in numerous Blender projects, contributing both in technical development and creative production. With a background in digital art, design, and computer graphics, Siddi's early exposure to Blender laid the foundation for his career, prompting him to deeply participate in the open source community and promote the development of collaborative projects. His career took off through his extensive work with Blender Institute, the creative arm of Blender, where he worked on several animation projects such as the 2012 sci-fi short film Tears of Steel, the 2013-2016 animated series Caminandes, which fully demonstrated Blender's animation capabilities, and the ambitious 2015 project Cosmos Laundromat, which showcased Blender's potential for complex storytelling and visual effects.
On the entrepreneurial side, Siddi co-founded Blender Cloud with Blender founder Ton Roosendaal, a platform that provides resources and tutorials for Blender users. In addition, Siddi founded Cineca, a company focused on immersive and interactive media production. His contributions to the creative and technical aspects of animation, especially in the open source movement, have solidified his key position in the field.
Dr. Scott Ross
Co-founder of Digital Domain, Former GM of Industrial Light and Magic, Member of Academy of Motion Picture Arts and Sciences
Scott Ross is the Co-Founder of Digital Domain with Hollywood luminaries James Cameron and Stan Winston, one of the largest digital production studios in the motion picture and advertising industries. Under Ross' direction, Digital Domain garnered multiple Academy Award nominations, receiving its first Oscar for the groundbreaking visual effects in Titanic. For well over a decade Ross oversaw the company that created imagery for movies such as Titanic, The Fifth Element, Apollo 13, Fight Club, True Lies, Interview with the Vampire, O Brother Where Art Thou, X-Men, The Lord of the Rings, The Day After Tomorrow, and I, Robot.
Francesco Siddi
COO of Blender,
Producer & GM of Blender Studio
Currently the Chief Operating Officer at Blender, General Manager and Producer at Blender Studio. He has a professional background in industrial design and has made important contributions in 3D art and open source film projects.
Francesco Siddi is a key figure in the fields of 3D animation and open source filmmaking, best known for his work in the open source 3D creation software Blender. Over the years, he has participated in numerous Blender projects, contributing both in technical development and creative production. With a background in digital art, design, and computer graphics, Siddi's early exposure to Blender laid the foundation for his career, prompting him to deeply participate in the open source community and promote the development of collaborative projects. His career took off through his extensive work with Blender Institute, the creative arm of Blender, where he worked on several animation projects such as the 2012 sci-fi short film Tears of Steel, the 2013-2016 animated series Caminandes, which fully demonstrated Blender's animation capabilities, and the ambitious 2015 project Cosmos Laundromat, which showcased Blender's potential for complex storytelling and visual effects.
On the entrepreneurial side, Siddi co-founded Blender Cloud with Blender founder Ton Roosendaal, a platform that provides resources and tutorials for Blender users. In addition, Siddi founded Cineca, a company focused on immersive and interactive media production. His contributions to the creative and technical aspects of animation, especially in the open source movement, have solidified his key position in the field.
MAJA
Art Director of Beijing Xiangxin Culture and Art Co., Ltd
MAJA is an Art Director at Beijing Xiangxin Culture and Art Co., Ltd.
He began his career in film art and visual effects concept design in 2008, accumulating over a decade of experience in visual CG for film, television, and games. His responsibilities primarily include visual effects, early concept design, storyboarding, and developing on-set design schemes, as well as serving as a visual effects director and CG director.
From 2014 to 2015, MAJA was a senior lecturer in film concept at Mars Era Education. He has contributed to the visual concept and atmosphere design for films such as Caught by the Tides, The Battle at Lake Changjin II, Mao Zedong 1949, The Thousand Faces of Dunjia, Airpocalypse, Sky Hunter, and Surprise.
Additionally, he has worked on visual effects concept design, visual concept proposals, storyboarding, and pre-visualization for television series including 3 Body Problem, The Land of Warriors, Palace of Devotion, Ultimate Note, Ancient Love Poetry, Yuci Xiao Wu Zuo, and Zhe Tian.
In the realm of gaming, he has been involved in projects such as 傲视水浒 and 新蜀山.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Tang Jiayu
Co-founder & CEO of Shengshu Technology, CCF大模型论坛常务委员
唐家渝,生数科技联合创始人兼CEO,人工智能副高级职称,CCF大模型论坛常务委员。曾任北京瑞莱智慧科技有限公司副总裁、腾讯优图实验室高级产品经理、TP-LINK手机事业部主管等职。本科和硕士就读于清华计算机系,师从孙茂松教授,研究方向为自然语言处理和信息可视化。获得发明专利授权20余项及中国专利优秀奖,出版普通高等教育国家级规划教材1本。主导研发的“安全可靠可控的新一代人工智能平台”于2021年世界互联网大会获评世界互联网领先科技成果。
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
David Di
Co-founder of Shenzhen Dotwell Cultural Co., Ltd
深圳大学教师、点维文化联合创始人、金铅笔奖获得者、中国当代创意百人
- 中国传媒大学广播电视新闻专业(北京广播学院1992-1996)
- 北京大学汇丰商学院EDP / 中影集团影视文化总裁班EDP 中央电视台纪录片创作(1995-1996)
- 曾就职于深圳大学影视制作基地,后升任主管(1996-2018)
- 点维文化联合创始人(2018-今 )
- 广东省市场监督管理局广告产业发展专家库专家(2023-2026)
二十五年内容创作与运营经验,带领团队生产打动人心的创意内容,立志做时代的盐。近年来带领团队赢得10金38银共近百项国内外奖项,包括 OneShow奖、艾菲奖、伦敦LIA国际奖、龙玺奖、IAI传鉴国际广告奖、金狮国际广告奖、金瞳奖、金投赏等。同时担任法国 YOUNG DIRECTOR AWARD 奖、伦敦LIA国际华文创意奖、IAI国际广告节、金瞳国际广告节、大广赛等终审评委。自1998年创立点维以来,点维已经成功跻身国际创意制作公司百强,全球排名并列第58名,在最核心的游戏营销领域,全球排名并列第1。
从创意到导演及制作人,拥有丰富积累,多年来帮助众多顶尖客户在市场营销领域取得成功。主导广告作品过千部,其中大量作品具有广泛影响力,例如华为2021校招片《打开边界》、深圳人才局宣传片《深圳脚步》、《王者荣耀盛世开局》、2023杭州亚运会 开幕式宣传片《相约杭州》等。
长期服务品牌:腾讯、华为、宝洁、大疆、阿里巴巴、VIVO、奔驰、顺丰、网易、比亚迪、美的、荣耀等头部品牌客户。
Bai Yang
生态发展部技术专家 at Tencent Games
主要从事PCG资产的研究和赋能,程序化生成美术和PCG资产落地与UE5引擎,相关的制作流程与制作规范。前腾讯科技AI Lab人工智能美术设计组负责人,负责AI数字人方向的研发支持。
Xiao Yong
中国卡通艺术委员会常务委员、中国电影电视技术学会电影高新技术专业委员会委员、广东省动漫行业协会副秘书长
数字动画视觉领域从业23年,参与国内外动画电影、艺术短片、互动娱乐影视项目50多个。在中国首部全三维数字动画电影《魔比斯环》负责流程管理,担任制片人的海洋主题动画电影《潜艇总动员》荣获中国电影华表奖“优秀动画片”奖、军事场景动画《士兵顺溜》荣获广东省“五个一工程”奖和文化部“中国文化艺术政府奖最佳动漫奖”、长江国风动画电影《江豚·风时舞》形成动画影视+数字文旅+衍生文创的产业链体系。参与丹麦动画电影《OTTO is a Rhino》、意大利动画电影《WinX Club》和《Roma》、迪士尼中国主题动画系列片《半斤八两》、乐高《幻影忍者》和《星球大战》制作管理。
现担任中国卡通艺术委员会常务委员、中国电影电视技术学会电影高新技术专业委员会委员、广东省动漫行业协会副秘书长、厦门国际动漫节“金海豚奖”作品大赛评委、深圳大学艺术学理论硕士点实践导师。科学与幻想成长基金-科幻工场专家顾问。荣获深圳市文化创意产业 “十佳经营者”。
MAJA
Art Director of Beijing Xiangxin Culture and Art Co., Ltd
MAJA is an Art Director at Beijing Xiangxin Culture and Art Co., Ltd.
He began his career in film art and visual effects concept design in 2008, accumulating over a decade of experience in visual CG for film, television, and games. His responsibilities primarily include visual effects, early concept design, storyboarding, and developing on-set design schemes, as well as serving as a visual effects director and CG director.
From 2014 to 2015, MAJA was a senior lecturer in film concept at Mars Era Education. He has contributed to the visual concept and atmosphere design for films such as Caught by the Tides, The Battle at Lake Changjin II, Mao Zedong 1949, The Thousand Faces of Dunjia, Airpocalypse, Sky Hunter, and Surprise.
Additionally, he has worked on visual effects concept design, visual concept proposals, storyboarding, and pre-visualization for television series including 3 Body Problem, The Land of Warriors, Palace of Devotion, Ultimate Note, Ancient Love Poetry, Yuci Xiao Wu Zuo, and Zhe Tian.
In the realm of gaming, he has been involved in projects such as 傲视水浒 and 新蜀山.
Dr. Scott Ross
Co-founder of Digital Domain, Former GM of Industrial Light and Magic, Member of Academy of Motion Picture Arts and Sciences
Scott Ross is the Co-Founder of Digital Domain with Hollywood luminaries James Cameron and Stan Winston, one of the largest digital production studios in the motion picture and advertising industries. Under Ross' direction, Digital Domain garnered multiple Academy Award nominations, receiving its first Oscar for the groundbreaking visual effects in Titanic. For well over a decade Ross oversaw the company that created imagery for movies such as Titanic, The Fifth Element, Apollo 13, Fight Club, True Lies, Interview with the Vampire, O Brother Where Art Thou, X-Men, The Lord of the Rings, The Day After Tomorrow, and I, Robot.
Adam Kulick
Stanford University GSB Sloan Fellow
Adam’s professional experience spans film, digital media, GenAI and investment banking. He relaunched Goldcrest Films as a major UK movie producer and financier, served as CFO of one of Europe’s leading multi-channel networks and worked on Wall Street as a Managing Director at Merrill Lynch. His film credits include The Iron Lady and Twilight, and he was recently a judge at the AI Film Festival at the Venice Biennale. He holds a BA with Honors from Brown University, an MBA from the Wharton School and a Sloan fellowship from Stanford University.
Lu Liu
VP of Production at Pearl Studio
Lu Liu entered the animation industry in 2001, and has worked in many domestic and international film and television special effects and animation companies as a Technical Director (Crystal Digital Technology Co., Ltd, Pixar Animation Studio, Rhythm & Hues Studios, StarZ Animation Studios, BaseFx), and joined Light Chaser Animation Studios as a Process Director for a number of animated films in 2013. In 2020, he joined Octmedia as the Technical Director of animated film "Deep Sea", and in 2023, he joined Pearl Studio as the VP of Production.
Hao Zheng
Director, 艾默⽣学院影视制作学⼠、
美国电影学会(AFI)导演硕⼠
Hao Zheng, a Chinese director and artist, hails from a nomadic background spanning the autonomous muslim region in the Gobi Desert to the humid Cantonese coast, and later to Beijing, New York, Boston, and LA. As collaged as these landscapes that shaped him, his works explore cross-genre and cross-cultural narratives centered on identity and belonging, and challenge the toxic masculine and eco-destructive world we currently live in.
Hao's short films have traveled to over 100 festivals worldwide, including Sitges Film Festival, AFI Fest, Shanghai International Film Festival, and have earned acclaim including a Student Academy Award.
In 2020, Hao was selected for the Disney Launchpad Directing Program, directing the series episode "Dinner is Served" for Disney+. In 2020, he was selected as a HBOAccess Directing Fellow, and was recognized by Forbes in their "2021 30 Under 30" Hollywood & Entertainment list.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Olivier Amrein
Art Lead of Dreamscape Immersive, 3D/VR Artist
Olivier Amrein is a 3D Artist working for Dreamscape Immersive, Geneva in Switzerland. He has 24 years of experience in digital technology. He is a former artist specializing in storyboarding, editing, 3D environments, special effects, lens adjustment, digital video production and has worked for many major international companies. He has also spoken at international forums in several countries to introduce and promote the use of Blender software.
Wilson Chow
TMT industry leader of PricewaterhouseCoopers (PwC) and Artificial Intelligence leader of PwC in China
Wilson Chow is the global technology, media and entertainment and telecommunications (TMT) industry leader of PricewaterhouseCoopers (PwC) and Artificial Intelligence leader of PwC in China.
Wilson has been leading and supporting the PwC global network across all lines of service, including Assurance, Taxation and Advisory, to provide one-stop professional solutions and services to both well-established global companies and emerging start-ups in the TMT industry, especially in areas of digital transformation and business model reinvention.
Wilson has also dedicated his keen efforts in in providing assurance and advisory services to companies in China, ranging from start-ups to global tech giants. In recent years, Wilson also works with our global experts and hyperscalers as well as tech giants in China for exploring and scaling our practices in artificial intelligence.
Zhihao Yao
3D Designer,
Ph.D. student at Tsinghua University
Zhihao Yao, Media Designer/ Developer, currently a Ph.D. student at Tsinghua University. Mr. Yao published and presented multiple first-author papers at top conferences such as CHI, SIGGRAPH ASIA, and the Blender Developer Conference. His research primarily focuses on creative tools and cross-media creation. Proficient in Blender for cutting-edge design in both software and hardware, he has launched multiple tools worldwide, drawing the attention of tens of thousands of creators.
Bai Yang
生态发展部技术专家 at Tencent Games
主要从事PCG资产的研究和赋能,程序化生成美术和PCG资产落地与UE5引擎,相关的制作流程与制作规范。前腾讯科技AI Lab人工智能美术设计组负责人,负责AI数字人方向的研发支持。
Dr. Ray Li
Chief Advisor at QFOC, Board Director at public and start-up companies, Adjunct Professor of Corporate Finance at the University of Hong Kong
Dr Li is currently Chief Advisor at QFOC, Board Director at public and start-up companies, Adjunct Professor of Corporate Finance at the University of Hong Kong, with closed to 30 years of global corporate finance and strategy advisory experiences. He was the Group Finance Director at the PingAn Group, led and oversaw the group-wide Smart Finance digitisation programme across 9 listed companies and over 20 financial, technology, and healthcare subsidiaries. Prior to that, he has provided management consulting services to Fortune 500 and fast-growing start-up companies in China, US, Canada, UK, Japan and others.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Effie Zhang
国际数字文化科技联盟DCTA联合发起人、国际网络阅读平台Dreame全球IP合伙人、深圳市元来文化发展有限公司CEO
深圳大学传播学背景,二十一年来深耕品牌战略、互联网数字科技、IP 孵化、版权管理,紧跟互联网时代变革,创造跨界整合价值。曾先后任职于全球领先的数字创意和电影科技港资企业 GDC 环球数码、深圳广播电视集团,以及 A 股上市公司鼎龙文化(002502)深圳第一波公司高级副总裁。现任深圳市元来文化发展有限公司 CEO,兼任航天科创 IP 项目顾问,深圳市数字 IP 相关课题专家等。亲历了中国两个十年『 互联网+』科技应用进阶浪潮。第一个十年(2003年-2012 年),积累了 CG 电影制片、广播电视制作、PC网游策划、全球数字影院创新工程,及政府关系项目等工作经验。
第二个十年(2013年-2023年),升级到 Web2.0 移动互联网时代参与流量运营、文化 IP、企业资本战略等变革:曾协助 A 股上市企业鼎龙文化并购全资子公司计划中,操盘中国第一代白金网文 《莽荒纪》IP 泛娱乐战略,并成功孵化《雪鹰领主》白金网文 IP,以互联网 IP 战略成功协助原上市母公司从原有赛道转型, 完成对赌业绩,是国内最早的互联网 IP 泛娱乐开发运营战略的践行者之一。
Cai Mingzhi
Vice President of OUTPUT Governing Unit, Shenzhen Digital Creative and Multimedia Industry Association
Zhou Jian
Qualified attorney of New York, Partner resident in Haiwen's Hong Kong office
Ms. Zhou Jian is a qualified attorney of New York and a partner resident in Haiwen's Hong Kong office.
Ms. Zhou has deep expertise and experience in the areas of entertainment and media, intellectual property, M&A and general corporate, and she serves a wide range of TMT clients from China and US, including major studios from Hollywood and the most valuable private tech companies headquartered in China.
Fish Wu
Founder of Sichuan HongYao Culture Communication Co., Ltd, 四川省文化和旅游创意产业联盟常务理事/动漫专委会主任
Fish Wu, the founder of Sichuan HongYao Culture Communication Co., Ltd.
Fish Wu is one of the earliest professionals who entered the 3D animation industry in China, and has served as the executive and professional backbone of the famous domestic animation production company, with over 20 years of experience.
Sichuan HongYao Culture Communication Co., Ltd. is committed to highly integrating the experience of high-quality animation design, production and management with the concept of animation brand operation, creating the most influential animation stars, striving to become the best original animation content provider, and creating international first-class animation brands.
Catina Yiu
Lead Curriculum Designer
Catina Yiu works as a Curriculum Designer in Hong Kong, combining her background in product design with a passion for education.
She specializes in creating innovative teaching materials, managing educational projects, and enhancing student learning experiences. Catina is known for her creative approach and event planning skills, which bring a creative flair to teaching primary and secondary students.
Pan Liu
AI Research Scientist at Intel Corporation
Pan Liu is a Research Scientist at Intel Corporation. His primary research areas are deep learning and 3D character animation. He focuses on developing atheletic and cognitive intelligence for virtual characters. To achieve this, he trains multimodal LLMs that understand the world through language, vision and physics. These models can perform complex tasks in virtual environments, and are seamlessly integrated into popular 3D animation softwares such as Blender.
Prof. Jenny Kwok
Research Assistant Professor in the Faculty of Arts at the University of Hong Kong
Prof. Jenny Kwok is a Research Assistant Professor in the Faculty of Arts at the University of Hong Kong and a Visiting Fellow at Cambridge Digital Humanities, University of Cambridge (2024-25). As the Lab Coordinator of the Arts Tech Lab, she leads research on the application of Large Language Models (LLMs) in computational literary studies, with a strong focus on enhancing the accuracy and interpretive depth of language processing.
Prof. Kwok’s expertise extends into business applications, particularly in fine-tuning Retrieval-Augmented Generation (RAG) models to ensure their reliability in decision-making processes. One of her key research focuses is exploring how RAG technology can be effectively integrated into business settings, ensuring that it meets stringent accuracy standards and complies with due diligence requirements, making it suitable for high-stakes environments.
Wilson Chow
TMT industry leader of PricewaterhouseCoopers (PwC) and Artificial Intelligence leader of PwC in China
Wilson Chow is the global technology, media and entertainment and telecommunications (TMT) industry leader of PricewaterhouseCoopers (PwC) and Artificial Intelligence leader of PwC in China.
Wilson has been leading and supporting the PwC global network across all lines of service, including Assurance, Taxation and Advisory, to provide one-stop professional solutions and services to both well-established global companies and emerging start-ups in the TMT industry, especially in areas of digital transformation and business model reinvention.
Wilson has also dedicated his keen efforts in in providing assurance and advisory services to companies in China, ranging from start-ups to global tech giants. In recent years, Wilson also works with our global experts and hyperscalers as well as tech giants in China for exploring and scaling our practices in artificial intelligence.
Zhou Jian
Qualified attorney of New York, Partner resident in Haiwen's Hong Kong office
Ms. Zhou Jian is a qualified attorney of New York and a partner resident in Haiwen's Hong Kong office.
Ms. Zhou has deep expertise and experience in the areas of entertainment and media, intellectual property, M&A and general corporate, and she serves a wide range of TMT clients from China and US, including major studios from Hollywood and the most valuable private tech companies headquartered in China.
Adam Kulick
Stanford University GSB Sloan Fellow
Adam’s professional experience spans film, digital media, GenAI and investment banking. He relaunched Goldcrest Films as a major UK movie producer and financier, served as CFO of one of Europe’s leading multi-channel networks and worked on Wall Street as a Managing Director at Merrill Lynch. His film credits include The Iron Lady and Twilight, and he was recently a judge at the AI Film Festival at the Venice Biennale. He holds a BA with Honors from Brown University, an MBA from the Wharton School and a Sloan fellowship from Stanford University.
Dr. Ray Li
Chief Advisor at QFOC, Board Director at public and start-up companies, Adjunct Professor of Corporate Finance at the University of Hong Kong
Dr Li is currently Chief Advisor at QFOC, Board Director at public and start-up companies, Adjunct Professor of Corporate Finance at the University of Hong Kong, with closed to 30 years of global corporate finance and strategy advisory experiences. He was the Group Finance Director at the PingAn Group, led and oversaw the group-wide Smart Finance digitisation programme across 9 listed companies and over 20 financial, technology, and healthcare subsidiaries. Prior to that, he has provided management consulting services to Fortune 500 and fast-growing start-up companies in China, US, Canada, UK, Japan and others.
Robert Minkoff
Director of The Lion King (1994), Stuart Little (1999) and The Forbidden Kingdom (2008)
Robert Minkoff an American director, animator, and producer. He is best known for co-directing The Lion King (1994), and live-action films including Stuart Little (1999), Stuart Little 2 (2002), The Haunted Mansion (2003), and The Forbidden Kingdom (2008). In recent decades, he returned to feature animation with Mr. Peabody & Sherman (2014) and Paws of Fury: The Legend of Hank (2022).
Dr. Scott Ross
Co-founder of Digital Domain, Former GM of Industrial Light and Magic, Member of Academy of Motion Picture Arts and Sciences
Scott Ross is the Co-Founder of Digital Domain with Hollywood luminaries James Cameron and Stan Winston, one of the largest digital production studios in the motion picture and advertising industries. Under Ross' direction, Digital Domain garnered multiple Academy Award nominations, receiving its first Oscar for the groundbreaking visual effects in Titanic. For well over a decade Ross oversaw the company that created imagery for movies such as Titanic, The Fifth Element, Apollo 13, Fight Club, True Lies, Interview with the Vampire, O Brother Where Art Thou, X-Men, The Lord of the Rings, The Day After Tomorrow, and I, Robot.
Francesco Siddi
COO of Blender,
Producer & GM of Blender Studio
Currently the Chief Operating Officer at Blender, General Manager and Producer at Blender Studio. He has a professional background in industrial design and has made important contributions in 3D art and open source film projects.
Francesco Siddi is a key figure in the fields of 3D animation and open source filmmaking, best known for his work in the open source 3D creation software Blender. Over the years, he has participated in numerous Blender projects, contributing both in technical development and creative production. With a background in digital art, design, and computer graphics, Siddi's early exposure to Blender laid the foundation for his career, prompting him to deeply participate in the open source community and promote the development of collaborative projects. His career took off through his extensive work with Blender Institute, the creative arm of Blender, where he worked on several animation projects such as the 2012 sci-fi short film Tears of Steel, the 2013-2016 animated series Caminandes, which fully demonstrated Blender's animation capabilities, and the ambitious 2015 project Cosmos Laundromat, which showcased Blender's potential for complex storytelling and visual effects.
On the entrepreneurial side, Siddi co-founded Blender Cloud with Blender founder Ton Roosendaal, a platform that provides resources and tutorials for Blender users. In addition, Siddi founded Cineca, a company focused on immersive and interactive media production. His contributions to the creative and technical aspects of animation, especially in the open source movement, have solidified his key position in the field.
Adam Kulick
Stanford University GSB Sloan Fellow
Adam’s professional experience spans film, digital media, GenAI and investment banking. He relaunched Goldcrest Films as a major UK movie producer and financier, served as CFO of one of Europe’s leading multi-channel networks and worked on Wall Street as a Managing Director at Merrill Lynch. His film credits include The Iron Lady and Twilight, and he was recently a judge at the AI Film Festival at the Venice Biennale. He holds a BA with Honors from Brown University, an MBA from the Wharton School and a Sloan fellowship from Stanford University.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Cui Xiao
ACGGIT CTO,
Organizer of Github AIGODLIKE
ACGGIT 和 AIGODLIKE 创始人,是一个拥有超过 340k 粉丝专注于 Blender 内容制作和插件设计的博主,同时也是一个坚定的开源信仰者。
在 Blender 知识科普方面,从 Blender2.79 开始,基于知识开源向公众提供了超过400集以上的教程《黑铁骑士Ⅰ》《黑铁骑士Ⅱ》以及其他 Blender 相关知识内容。
在 Blender 工具开发方面,发起了 Github 开源组织 AIGODLIKE,主导了 Simple deform helper(简易形变助手)、LJ-Studio(万物有灵Studio)、Place helper(放置助手)、Gesture helper(手势助手)、Camera helper(相机助手)、Light helper(灯光助手)、Popoti align helper(对齐助手)、Ppi tools(ppi助手)等 Blender 工具的设计。
在 AI 方面,主导开发了中国应用最广泛的 ComfyUI 翻译项目 AIGODLIKE-ComfyUI-Translation,同时最早将 Stable diffsuion webUI 和 ComfyUI 接入 Blender,使 Blender 成为了最早接入 AI 工作流的 DCC 软件。
Tang Lipeng
Head of Blender Tool Development at 天津幻之境科技有限公司
就职于天津幻之境科技有限公司,主攻 Blender add-on 开发,曾主导开发万物有灵、无限圣杯、Colorista、UAV 无人机路径规划等插件。专注于研究 Stable Diffusion 和 Blender 融合的 AI 生成技术。
Prof. Helen Meng
Patrick Huen Wing Ming Chair Professor of Systems Engineering and Engineering Management at The Chinese University of Hong Kong, Fellow of IEEE, ISCA, HKCS and HKIE
Helen Meng is Patrick Huen Wing Ming Professor of Systems Engineering and Engineering Management at The Chinese University of Hong Kong (CUHK). Her research interests include speech and language technologies to support multilingual and multimodal human-computer interactions, eLearning and assistive technologies, as well as big data decision analytics using AI. She leads the interdisciplinary research team that received the first Theme-based Research Scheme Project in Artificial Intelligence in 2019 from the HKSAR Government’s Research Grants Council.
Dr. Anthony F. Neoh
Former Hong Kong SFC Chairman, Former Board Member of CUHK
Dr. Neoh’s diverse roles, including his leadership at Global Digital Creation, showcase his significant influence in China’s creative industry. His insights into the legal, business, and academic aspects of creativity and animation make him a critical voice at the conference.
Lu Sijie
Executive Director of TV Animation "D.W.M"
毕业于中国传媒大学动画专业(三维动画与特效艺术方向)。在校期间曾执导动画短片《象群挽歌》《海心冒险》,其中《象群挽歌》获得2023年德国斯图加特国际动画节最佳儿童作品、第十五届厦门动漫节“金海豚奖”最佳学生动画银奖、Aniwow 中国(北京)国际大学生动画“白杨奖”最佳中国动画短片奖等多项国内外奖项。
Li Jinze
Technical Director of TV Animation "D.W.M"
2022年毕业于中国传媒大学动画系,毕业设计《象群挽歌》获得2023年德国斯图加特国际动画节最佳儿童作品、第十五届厦门动漫节“金海豚奖”最佳学生动画银奖、Aniwow 中国(北京)国际大学生动画“白杨奖”最佳中国动画短片奖等多项国内外奖项。
Wayne Kennedy
Senior Production Director of Blizzard Entertainment
Wayne Kennedy, based in Los Angeles, CA, USA, is currently a Senior Production Director at Blizzard Entertainment. He previously acted as the CEO of Empyreal Entertainment and a director of Digital Domain.
Kennedy's pioneering work in incorporating AI into Hollywood productions places him at the cutting edge of merging creative and technological domains. His experience at Blizzard Entertainment and Digital Domain provides him with unique insights into the future of AI in entertainment.
Dr Andy Sun
Co-founder and CEO of DailyLive
Dr. Sun is the founder & CEO of DailyLive. He obtained his Ph.D. in AI from The Chinese University of Hong Kong & B.S. from University of Science and Technology of China. He is a high-level overseas talent in Shenzhen and one of the initiators of Shenzhen AI Society, He was awarded the Best Paper Award at ICME, Shenzhen AI Technical Invention Award, Cloud Sail Award at World Artificial Intelligence Conference (WAIC).
He previously worked at Apple Siri in Silicon Valley and was a co-founder of SpeechX Ltd. DailyLive which was established in 2022, specializes in AI virtual humans to help e-commerce businesses reduce costs and increase efficiency. To date, it has assisted merchants in achieving hundreds of millions of RMB in Gross Merchandise Volume (GMV) for numerous notable brands including Unilever, Zuoyou Sofa, and Proplan.
Robert Minkoff
Director of The Lion King (1994), Stuart Little (1999) and The Forbidden Kingdom (2008)
Robert Minkoff an American director, animator, and producer. He is best known for co-directing The Lion King (1994), and live-action films including Stuart Little (1999), Stuart Little 2 (2002), The Haunted Mansion (2003), and The Forbidden Kingdom (2008). In recent decades, he returned to feature animation with Mr. Peabody & Sherman (2014) and Paws of Fury: The Legend of Hank (2022).
Prof. Helen Meng
Patrick Huen Wing Ming Chair Professor of Systems Engineering and Engineering Management at The Chinese University of Hong Kong, Fellow of IEEE, ISCA, HKCS and HKIE
Helen Meng is Patrick Huen Wing Ming Professor of Systems Engineering and Engineering Management at The Chinese University of Hong Kong (CUHK). Her research interests include speech and language technologies to support multilingual and multimodal human-computer interactions, eLearning and assistive technologies, as well as big data decision analytics using AI. She leads the interdisciplinary research team that received the first Theme-based Research Scheme Project in Artificial Intelligence in 2019 from the HKSAR Government’s Research Grants Council.
Dr Andy Sun
Co-founder and CEO of DailyLive
Dr. Sun is the founder & CEO of DailyLive. He obtained his Ph.D. in AI from The Chinese University of Hong Kong & B.S. from University of Science and Technology of China. He is a high-level overseas talent in Shenzhen and one of the initiators of Shenzhen AI Society, He was awarded the Best Paper Award at ICME, Shenzhen AI Technical Invention Award, Cloud Sail Award at World Artificial Intelligence Conference (WAIC).
He previously worked at Apple Siri in Silicon Valley and was a co-founder of SpeechX Ltd. DailyLive which was established in 2022, specializes in AI virtual humans to help e-commerce businesses reduce costs and increase efficiency. To date, it has assisted merchants in achieving hundreds of millions of RMB in Gross Merchandise Volume (GMV) for numerous notable brands including Unilever, Zuoyou Sofa, and Proplan.
Yang Zhi
Founder of Dadanwuji
- AI数字人在认知症领域的开创者
- 认知症友好使者
- 曾任央企养老院长
- 3年AI产品规划及商业化经验
Dr. Kun Li
Co-founder and CEO of SpeechX Limited, Honorary Research Associate at The Chinese University of Hong Kong (CUHK)
Dr. Kun LI is the co-founder and CEO of SpeechX Limited, as well as an Honorary Research Associate at The Chinese University of Hong Kong (CUHK).
Dr. LI Received his B.E. degree from Zhejiang University in 2006, M.E. degree from Tsinghua University in 2009, and Ph.D. degree from the Chinese University of Hong Kong (CUHK) in 2015. He joined the CUHK as a research assistant in 2009, a Ph.D. candidate in 2011, and a post-doctoral fellow in 2016. His research interests include AI speech and AI empowering language learning. He has more than 5 patents and published over 25 international papers, including the best paper of IEEE ICME 2016, as well as three journal papers on IEEE/ACM transactions, Computer Speech & Language, and Speech Communication. His papers have been cited by over 1,300 international papers.
Li Yuguang
Rendering Technology Director of Rayvision
深耕 CG 行业逾 15 年。参与渲染支持的项目有《流浪地球1、2》《深海》《长津湖1、2》《雄狮少年》《哪吒之魔童降世》《能出没》系列电影《爵迹1、2》和电视剧集《三体》等。
Dr. Kun Li
Co-founder and CEO of SpeechX Limited, Honorary Research Associate at The Chinese University of Hong Kong (CUHK)
Dr. Kun LI is the co-founder and CEO of SpeechX Limited, as well as an Honorary Research Associate at The Chinese University of Hong Kong (CUHK).
Dr. LI Received his B.E. degree from Zhejiang University in 2006, M.E. degree from Tsinghua University in 2009, and Ph.D. degree from the Chinese University of Hong Kong (CUHK) in 2015. He joined the CUHK as a research assistant in 2009, a Ph.D. candidate in 2011, and a post-doctoral fellow in 2016. His research interests include AI speech and AI empowering language learning. He has more than 5 patents and published over 25 international papers, including the best paper of IEEE ICME 2016, as well as three journal papers on IEEE/ACM transactions, Computer Speech & Language, and Speech Communication. His papers have been cited by over 1,300 international papers.
Robert Minkoff
Director of The Lion King (1994), Stuart Little (1999) and The Forbidden Kingdom (2008)
Robert Minkoff an American director, animator, and producer. He is best known for co-directing The Lion King (1994), and live-action films including Stuart Little (1999), Stuart Little 2 (2002), The Haunted Mansion (2003), and The Forbidden Kingdom (2008). In recent decades, he returned to feature animation with Mr. Peabody & Sherman (2014) and Paws of Fury: The Legend of Hank (2022).
Joey Zou
Director of Soular Animation Studios
Director of the animated feature film "TOFU", director of the animated series "DODO", "BLACK BEAN", and “LOONEY BEAN”. Graduate of IDMT, China’s first premier 3D animation studio located in Shenzhen.
AWARDS:
- Best Animation @ Asian New Media Film Festival
- 1st Shenzhen Original Cartoon Character Design: Golden Medal
- 5st Shenzhen Original Cartoon Character Design: Golden Medal
- 6th Xiamen International Animation Festival: Silver Medal
- 9th Xiamen International Animation Festival: Silver Medal
- 11th China International Cartoon & Animation Festival: Project with the most Potential
Wang Wei
Founder of Bluearc Animation Studio and 枫火动漫公司
蓝弧文化、枫火动漫公司创始人。执导了超过50,000分钟动画片,包括:全国首部AI古装动画电影《卧龙之潜龙勿用》,首部三维长篇动画系列《猪猪侠》(1-4部)《超兽武装之仁者无敌》、《超兽武装之勇者无惧》(超兽系列豆瓣评分9.6)、全国首部变形机器人系列《百变机兽》、Q版果冻与合体变形机器人系列《果宝特攻》、《果宝特攻2》、《果宝特攻3》 (果宝系列豆瓣评分8.9) 等,影响中国一代人的成长。
Hao Zheng
Director, 艾默⽣学院影视制作学⼠、
美国电影学会(AFI)导演硕⼠
Hao Zheng, a Chinese director and artist, hails from a nomadic background spanning the autonomous muslim region in the Gobi Desert to the humid Cantonese coast, and later to Beijing, New York, Boston, and LA. As collaged as these landscapes that shaped him, his works explore cross-genre and cross-cultural narratives centered on identity and belonging, and challenge the toxic masculine and eco-destructive world we currently live in.
Hao's short films have traveled to over 100 festivals worldwide, including Sitges Film Festival, AFI Fest, Shanghai International Film Festival, and have earned acclaim including a Student Academy Award.
In 2020, Hao was selected for the Disney Launchpad Directing Program, directing the series episode "Dinner is Served" for Disney+. In 2020, he was selected as a HBOAccess Directing Fellow, and was recognized by Forbes in their "2021 30 Under 30" Hollywood & Entertainment list.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Stanley Yuen
Senior post-producer in the Hong Kong film industry
Stanley Yuen is a veteran production artist and instructor and has more than 24 years of experience in the Hong Kong film production industry. Mr. Yuen commands deep knowledge in animation, CG production, and film post-production, and is proficient in professional software such as Maya, Softimage, Alias, and Wavefront Explore.
Mr. Yuen has participated in the production of many international movies and TV series, including China's first CG movie "Thru the Moebius Strip", "Dearest Anima", "Return of the Cuckoo", "Heaven in the Dark", "The Menu", "A Simple Life", "Conspirators", "Curse of the Golden Flower", "CJ7″, and "Just Another Pandora's Box".
Catina Yiu
Lead Curriculum Designer
Catina Yiu works as a Curriculum Designer in Hong Kong, combining her background in product design with a passion for education.
She specializes in creating innovative teaching materials, managing educational projects, and enhancing student learning experiences. Catina is known for her creative approach and event planning skills, which bring a creative flair to teaching primary and secondary students.
Meng Xuan
拾梦猫动漫联合创始人、
北京顶点视觉科技有限公司项目总监
多年广告监制及制片经验,服务汽车品牌50家+,车型车款100+。涵盖传统KV、视频物料、及AR、XR等新兴视觉技术解决方案领域。
担任院线电影、动画电影的视效制片,包括《流浪地球》《时间之子》等。
并担任原创动漫IP《疾风竞速》执行制片人。
Gu Cheng
Founder of LeapLead Studio,
上海云视科技 AI 内容总监
顾城,离谱力 LeapLead 动画创始人、上海云视科技 AI 内容总监。
美国芝加哥艺术学院数字艺术 BFA。他致力推行融合科技、艺术、生活,创造时代感的作品。在内容上跨学科,在衍生上跨产业。
顾城目前正在制作 Blender 原创动画剧集随想曲 Capriccio。他的工作涵盖开发与整合对独立创作者、中小工作室适用的流程工具,以及发展以 Blender 和 AI 为中心的创意行业信息内容共享社区。
Robert Minkoff
Director of The Lion King (1994), Stuart Little (1999) and The Forbidden Kingdom (2008)
Robert Minkoff an American director, animator, and producer. He is best known for co-directing The Lion King (1994), and live-action films including Stuart Little (1999), Stuart Little 2 (2002), The Haunted Mansion (2003), and The Forbidden Kingdom (2008). In recent decades, he returned to feature animation with Mr. Peabody & Sherman (2014) and Paws of Fury: The Legend of Hank (2022).
Francesco Siddi
COO of Blender,
Producer & GM of Blender Studio
Currently the Chief Operating Officer at Blender, General Manager and Producer at Blender Studio. He has a professional background in industrial design and has made important contributions in 3D art and open source film projects.
Francesco Siddi is a key figure in the fields of 3D animation and open source filmmaking, best known for his work in the open source 3D creation software Blender. Over the years, he has participated in numerous Blender projects, contributing both in technical development and creative production. With a background in digital art, design, and computer graphics, Siddi's early exposure to Blender laid the foundation for his career, prompting him to deeply participate in the open source community and promote the development of collaborative projects. His career took off through his extensive work with Blender Institute, the creative arm of Blender, where he worked on several animation projects such as the 2012 sci-fi short film Tears of Steel, the 2013-2016 animated series Caminandes, which fully demonstrated Blender's animation capabilities, and the ambitious 2015 project Cosmos Laundromat, which showcased Blender's potential for complex storytelling and visual effects.
On the entrepreneurial side, Siddi co-founded Blender Cloud with Blender founder Ton Roosendaal, a platform that provides resources and tutorials for Blender users. In addition, Siddi founded Cineca, a company focused on immersive and interactive media production. His contributions to the creative and technical aspects of animation, especially in the open source movement, have solidified his key position in the field.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Robert Minkoff
Director of The Lion King (1994), Stuart Little (1999) and The Forbidden Kingdom (2008)
Robert Minkoff an American director, animator, and producer. He is best known for co-directing The Lion King (1994), and live-action films including Stuart Little (1999), Stuart Little 2 (2002), The Haunted Mansion (2003), and The Forbidden Kingdom (2008). In recent decades, he returned to feature animation with Mr. Peabody & Sherman (2014) and Paws of Fury: The Legend of Hank (2022).
Dr. Scott Ross
Co-founder of Digital Domain, Former GM of Industrial Light and Magic, Member of Academy of Motion Picture Arts and Sciences
Scott Ross is the Co-Founder of Digital Domain with Hollywood luminaries James Cameron and Stan Winston, one of the largest digital production studios in the motion picture and advertising industries. Under Ross' direction, Digital Domain garnered multiple Academy Award nominations, receiving its first Oscar for the groundbreaking visual effects in Titanic. For well over a decade Ross oversaw the company that created imagery for movies such as Titanic, The Fifth Element, Apollo 13, Fight Club, True Lies, Interview with the Vampire, O Brother Where Art Thou, X-Men, The Lord of the Rings, The Day After Tomorrow, and I, Robot.
Francesco Siddi
COO of Blender,
Producer & GM of Blender Studio
Currently the Chief Operating Officer at Blender, General Manager and Producer at Blender Studio. He has a professional background in industrial design and has made important contributions in 3D art and open source film projects.
Francesco Siddi is a key figure in the fields of 3D animation and open source filmmaking, best known for his work in the open source 3D creation software Blender. Over the years, he has participated in numerous Blender projects, contributing both in technical development and creative production. With a background in digital art, design, and computer graphics, Siddi's early exposure to Blender laid the foundation for his career, prompting him to deeply participate in the open source community and promote the development of collaborative projects. His career took off through his extensive work with Blender Institute, the creative arm of Blender, where he worked on several animation projects such as the 2012 sci-fi short film Tears of Steel, the 2013-2016 animated series Caminandes, which fully demonstrated Blender's animation capabilities, and the ambitious 2015 project Cosmos Laundromat, which showcased Blender's potential for complex storytelling and visual effects.
On the entrepreneurial side, Siddi co-founded Blender Cloud with Blender founder Ton Roosendaal, a platform that provides resources and tutorials for Blender users. In addition, Siddi founded Cineca, a company focused on immersive and interactive media production. His contributions to the creative and technical aspects of animation, especially in the open source movement, have solidified his key position in the field.
Adam Kulick
Stanford University GSB Sloan Fellow
Adam’s professional experience spans film, digital media, GenAI and investment banking. He relaunched Goldcrest Films as a major UK movie producer and financier, served as CFO of one of Europe’s leading multi-channel networks and worked on Wall Street as a Managing Director at Merrill Lynch. His film credits include The Iron Lady and Twilight, and he was recently a judge at the AI Film Festival at the Venice Biennale. He holds a BA with Honors from Brown University, an MBA from the Wharton School and a Sloan fellowship from Stanford University.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.
Mike Ng
全球首100名顶尖 “3D视觉设计师” 之一
Mike 于香港理工大学系统设计及市场学(产品设计)硕士课程后创立 Mike Creative Design Studio,为不少办公室、豪宅及大型商场店铺等担任室内设计项目,工作期间不忘自我增值,考取了多项 Autodesk 、3ds Max Design 等国际认证,及参加不少国际性室内设计比赛及屡获殊荣。 Mike 现在系国内建立一个 CHOME 家俬品牌,深受国内及海外人仕爱戴,产品在深圳轰动一时,在深圳日报及 CCTV 亦曾报导过产品。 Mike 现为国内设计家俬品牌外,亦专注室内设计的项目。 CHOME 的产品亦在全中国各地销售。
奖项包括:由 3dats(Autodesk 授权出版社)评审颁赠“全球首100名顶尖 3D视觉设计师”荣誉、由国际设计师协会主办 Int'l Design Award 2008 “室内设计- 其他”类别冠军等。 European design award 及 Sit Design Award 类别冠军。
现在 Mike NG 专注于 AI, VR, UNREAL ENGINE 及 BLENDER系列,将这个最出色的软件发挥于室内设计,建筑及动画系列中。
Kitto Han
Founder of The North ART/VFX, The Point
- Producer/ VFX Producer, having worked for nearly ten years
- Founder of The North ART/VFX
- Founder of The Point
Graduated from the School of Art at Northeast Normal University with dual degrees in Animation and Finance.
Visual works: Film "Seven Killings", "Caught by the Tides", "Hidden Man" etc. Episodic series "In Later Years", "The Farewell Song", "Fighter of the Destiny",Sci-Fi Short Film Anthology "Big World Gacha Machine: Tomorrow After" etc.
Hao Zheng
Director, 艾默⽣学院影视制作学⼠、
美国电影学会(AFI)导演硕⼠
Hao Zheng, a Chinese director and artist, hails from a nomadic background spanning the autonomous muslim region in the Gobi Desert to the humid Cantonese coast, and later to Beijing, New York, Boston, and LA. As collaged as these landscapes that shaped him, his works explore cross-genre and cross-cultural narratives centered on identity and belonging, and challenge the toxic masculine and eco-destructive world we currently live in.
Hao's short films have traveled to over 100 festivals worldwide, including Sitges Film Festival, AFI Fest, Shanghai International Film Festival, and have earned acclaim including a Student Academy Award.
In 2020, Hao was selected for the Disney Launchpad Directing Program, directing the series episode "Dinner is Served" for Disney+. In 2020, he was selected as a HBOAccess Directing Fellow, and was recognized by Forbes in their "2021 30 Under 30" Hollywood & Entertainment list.
Raymond D. Neoh
Founder of the Institute of Digital Media Technology (IDMT)
Raymond Dennis Neoh is widely recognized as the "Father of the Chinese CG Industry." He has been instrumental in pioneering the computer graphics sector in China. Neoh founded the Institute of Digital Media Technology (IDMT), Global Digital Creation (GDC), and GDC Technology, which significantly contributed to the development of digital cinema in China. He also established the Institute of Digital Game Technology (IDGT) for game development and training in Singapore, and CG Global Entertainment (CGGE) for the International AI and Creativity Conference. Additionally, he founded the Krystal Institute and Krystal Technology, focusing on bridging the global digital divide and advancing digital transformation.